Enhanced Network Modeling in ABSNEC
Richard McCourt and Kevin Ng
The 2010 Summer Computer Simulation Conference (SCSC 10)
Ottawa, Canada, July 11-14, 2010
In this paper we demonstrate new features added to an agent-based combat simulator developed in-house. ABSNEC is an agent-based system for networked capabilities/operations. It is being developed to study the effects of quality and timeliness of C4ISR on battle operations. Recently, the networking backbone of the model was added, allowing users to quickly configure any network topology and create flexible extensions in Delphi that will allow the user to dynamically alter link capacities and packet routing. We demonstrate a scenario with a routing agent capable of finding the path of lowest average time delay through a network.
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